Industry: Architectural Design

Location: Warsaw, Poland

Related to: Architectural Design

Reviewer: Pranati Kotriwala – Parsons School of Design (School of Constructive Environment)

Client: Platige Image


Year: 2013

Artist: Michał Piasecki (Bridge), Kama Wybieralska (Bridge)


This installation was supposed to be an interactive, “living” element in the building, a phenomenon existing within the lobby space that would create new situations that engage people, visitors and employees alike. 3160 cells that were divided into more than 800 parts.  utilizes and combines the skills and abilities of all the people that helped design and produce it, including algorithm-supported design, 3D printing, video mapping, and designing and programming
interactions using Kinect.
The shape of the installation was generated by a dedicated algorithm. Using algorithms in design
allows us to create highly complex forms, browsing through individual iterations, and quick analysis of each version. The goblet-shaped cells are turned towards the projector lens so that light can easily reach all of the goblets’ nooks and crannies.
ZMorph printers was used based on the open-source RepRap machines. It was converted to horizontal “sections” which were used to generate the movement sequence for the extruder. The extruder head deposits the printed material using a 0.5mm nozzle. Five machines were busy printing the elements of the installation around the clock for 3 full months.
the installation is designed as a multi-level structure that reacts to information collected from its surroundings; it’s generated in real time, with people and their behavior serving as an attractor for the installation.
We had a variety of materials to choose from, so we made a few test prints to determine each
material’s overall look and its translucence – the latter a measure of how well will it absorb the light emitted by the project.